Avalon; the First Age

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15.16 The Guild of Warriors.

Two swords strapped to their back, bloodied or not by their choosing, the proud guild of the Warriors is not one to adhere to strict codes trickling down from authority. We reside in the pirate stronghold, the city of independence, where each may choose his or her own ideals. The weak we do not hack down, and the strong we may choose to oppose, and without hesitation we tread our own paths with determination. When facing your guildmaster you shall kneel in loyalty, and you will rise soon after to shake
hands in friendship. Do not think us weak in our structure, do not mistake our free-spiritedness as weakness, for no one is ever truly safe from our blades.

Through the hellfire of battle, you shall fight many foes, and wherever you choose to wander, you will wander as a Warrior of freedom. Not the waters of Brahadair nor the jaws of Osiris shall staunch the ever-lasting spirit of the Warrior. When you fall down to the might of another, you will remain fighting, for we live for the fight and die to get back up.

Follow the clanging of swords, the smell of battle, and the cries of victory, and you will find the Warrior guildhouse. Anarchy does not reside here. Independence, battle, and spirit does.

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