Avalon; the First Age

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5.11 Telling privately to individuals all over Avalon.

The most intimate form of communication is through the TELL command. This enables you to single out one particular player as the recipient of your message. Thus you may TELL <player> <message> and that player alone will receive it. Alternatively, you may simply omit the TELL command and use the syntax of <player> <message> - both have the same function. If, for some reason, you do not wish to be disturbed by private TELL messages, you may type TELL OFF which disables all incoming TELLs and messages - TELL ON will reverse this.

Type TELLS to repeat view your last dozen or so received tells and CT to clear the log of your latest tells. Your tells log lasts, at most, twenty four hours.

There are many spies in the land, and various methods of 'bugging' your conversations - including, most commonly, the use of the bug-shaped rune. This will allow others to eavesdrop on your private tells but can be negated by seeking out the so-called privacy locations. These are locations in which, when you LOOK at the verbose description, you will see the 'there is a distinct feeling of privacy here'. In such locations you will be COMPLETELY private, impossible to bug or eavesdrop by any means, mortal or divine. In privacy locations you can type PEER at any time and even hidden, invisible or divinely concealed people will be revealed to you.

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