Avalon; the First Age

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27.4 Moving about the land.

You can move around by entering compass directions; North, Northeast, East, Southeast, South, Southwest, West, Northwest, Up, Down, In or Out.

EXITS               - Lists all visible exits from your location.
GLANCE              - Quickly glances at your location.
GLANCE <direction>  - Quickly glances in specific directions.   
GLE                 - Takes a quick glance and tells you exits.
LOOK                - Take a long look at your surroundings.
SURVEY              - Surveys the terrain type of your surroundings.
SQUINT <direction>  - Squint as far as possible in a specific direction.   
BOARD <item>        - Allows you to board a ship, a boat or a ferry.
ENTER <item>        - To enter a stagecoach, for instance.
LEAVE               - Attempts to depart from the inside to the outside.
CLIMB <item>        - Climbs up a ladder, for instance.
CROSS <item>        - Crosses a rope bridge, for instance.
MOUNT <steed>       - To mount a steed. Type HELP STEEDS for further help.
DISMOUNT <steed>    - To dismount a steed.
FOLLOW <player>     - To begin following another player around.
LOSE <player>       - To lose one following you, or cease following another.
DRAG <player>       - To drag a sleeping or unconscious player with you.
SWIM <direction>    - Enters water and swims. See HELP SWIMMING.
STRUGGLE            - Struggles free of traps and magical restraint.

Words in < > imply specific types of response. <item> means an object name, while <direction> means a compass direction.
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