12.5 The ancient southern city-port of Mercinae.
Mercinae has always stood as a bastion for the ideals of truth and justice. Built around the banks of the river Leithe, it borders the Southern Sea to the south, and the mountains of Thaumacie to the west. Mercinae's history has remained relatively peaceful, yet its citizens show the ability to fight like lions when attacked. Traditionally Mercinae has allied with the dwarves of Thaumacie to keep the Black Sun at bay, and with the Rangers to keep the denizens of the Goblin City in check.
Mercinae's main marketplace is named Cassiandora Square, in honour of its captured queen. Nearby is Park Elienna, temple of Aldaron, the god of life- a welcome area of natural beauty in the centre of the bustling cityport. Other Mercinae landmarks include the gambling halls, the council tower on Tooth Island, the seafront temple of the goddess of the sea, and the docklands on the east bank. Mercinae also sports a good selection of guilds and has temples to many of the gods, save those who would bring darkness upon them.
The City of Mercinae has chosen Telemachus, the god of justice as their Divine Patron.
The Barony of Mercinae is as follows:
Sir Bedivere De Iusbellis, Blades of War is a Baron of Mercinae.
Agarwain, the Firebrand is a Baron of Mercinae.
Lady Nevaeh, Heavenly War is a Baron of Mercinae.
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