Avalon; the First Age

Play Now
Introduction
Cities
Guilds and Professions
The Pantheon of Deities
Maps of First Age
The Avalon Manual
Current Events
Ancient History
Sites Made By Players
Contact Us
Earn Money by Advertising
Articles
Site Map

25.15 The Flag Quest.

The Flag Quest is a competitive game played by any number of players. They are split into two to six teams (Red, Blue, Black, White, Silver and Gold) and the aim is to raise both their own flag and the flags of the other teams at a predesignated base. Each team has a leader and only the leader may raise their flag. Flags cannot be placed in backpacks or containers or taken inside. While a FlagQuest is going on you may type FLAGSTATUS to find out where the competing flags are, and FLAGTEAMS to see who is playing in which team.

If you wish to take part in a flag-quest you will need to speak with whoever is running it. For the duration of any 'competitor' status, membership of one of the quest teams, such protections as pacifism, duellism and divine protection are suspended. They are automatically restored at the end of the flag-quest. This allows for everyone to contend on an equal footing.

The Leader of a team is the only person who may raise a flag. This is done in the predesignated base (or by a leader) by typing RAISE <colour> FLAG, e.g. RAISE RED FLAG. The time taken after raising the flag for the flag to be considered captured is determined by the officiating deity. The winner of the FlagQuest is the team who has captured all competing flags, a task not easily achieved. Remember also that you cannot take flags inside or out of plain view of the skies.

© 1999 - 2012 Avalon Online Limited. All Rights Reserved.
Privacy Policy | Terms of Service