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26.23 Summary of all Cities and High Nobility.

MERCINAE:

Mercinae has always stood as a bastion for the ideals of truth and justice. Built around the banks of the river Leithe, it borders the Southern Sea to the south, and the mountains of Thaumacie to the west. Mercinae's history has remained relatively peaceful, yet its citizens show the ability to fight like lions when attacked. Traditionally Mercinae has allied with the dwarves of Thaumacie to keep the Black Sun at bay, and with the Rangers to keep the denizens of the Goblin City in check.

Mercinae's main marketplace is named Cassiandora Square, in honour of its captured queen. Nearby is Park Elienna, temple of Aldaron, the god of life- a welcome area of natural beauty in the centre of the bustling cityport. Other Mercinae landmarks include the gambling halls, the council tower on Tooth Island, the seafront temple of the goddess of the sea, and the docklands on the east bank. Mercinae also sports a good selection of guilds and has temples to many of the gods, save those who would bring darkness upon them.

The City of Mercinae has chosen Telemachus, the god of justice as their Divine Patron.

The Barony of Mercinae is as follows:

Aman Nexus, The Platypus King is a Baron of Mercinae.
Agarwain, the Firebrand is a Baron of Mercinae.
Lady Nevaeh, Heavenly War is a Baron of Mercinae.

THAKRIA:

Let slip the dogs of war, for indeed war was upon Avalon again.
Thunder crashed and rolled upon the heavens, drowning out the call of
hunting horns across the plains. The Thakrians stood firm against all
resistance.

For an intrepid team were they. Their tactile, mental and spiritual
prowess all boosted by the alchemical compounds granted them by the
Loremasters, they were indeed hall heroes against the Mercinaen
resistance. The keen and swift blade of the scarlet-clad Cavalier
proved a deadly combination with the hideous demons controlled by the
silent, black-robed Sorcerer. Many quialed before the venemous
spittle and dextrous knife-wielding of the anarchic Thieves that
flitted to and fro. And all the while, fire and damning curses were
rained down upon their enemies, enacted by the mysterious Seers who
sat in safety many leagues away.

And when all was said and done, they stood victorious, and left the
battlefield, leaving only a bitter scent of brimstone in the air that
vanished with gentle zephyrs.

For heroes many were the Thakrians. Their successes came from the
power and solidarity that binds society together deep behind the
obsidian walls of their city. Indeed, where else in Avalon could any
place lay the same claims to glory as Thakria, the City of Miracles?

The City of Thakria has chosen Thanatos, god of darkness as their Divine Patron.

The Barony of Thakria is as follows:

Nazgul, Scourge of Light is a Baron of Thakria.
Seer Cabe, Shade of Evil is a Baron of Thakria.
Ashmael is a Baron of Thakria.

PARRIUS:


Parrius, the Jewel of the East

Despite their roguish ways, Parrians have always stood their ground against
those who would harm Parrius. Outwardly they are often devilishly playful,
though will turn upon an enemy of the city with a single-minded, bloodthirsty
intensity. Sincere in their interest to be the best; Parrians have a focused
ambition not found elsewhere. Laziness, cowardice or incompetence is not
welcome in Parrius; one can never achieve perfection if one is in the daily
presence of all the conformist and mediocre tendencies of man.

The purpose of the Parrian government is to maintain a strong, effective and
independent city; militarily and economically able to contend with any
threats from beyond its borders. Parrius is neither a monarchy nor the weak
anarchic government that failed her in the past. Instead Parrians have come
to realise the importance of a formal democratic government without the
unseemly pomp and ceremony found in other less progressive cities.
Pirate blood runs deep in the veins of all Parrians, perhaps explaining why it
breeds such stalwart individuals. Fools have never been suffered gladly here;
this is the city of excellence.

The City of Parrius has chosen Thor, the god of thunder as their Divine Patron.

The Barony of Parrius is as follows:

Enchanting Soriella, Lady of Thunder is a Baron of Parrius.
Ironlord Scorpio, the Legend is a Baron of Parrius.
Ritualist Gahnasek, Leader to the Light is a Baron of Parrius.
Starstruck Mysterin is a Baron of Parrius.

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