Avalon; the First Age

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21.14 Precise war algorithms for the strategists.

FORTIFY: 1xWood, 1xIron, 1xRope gives 25 fortifications.

BESIEGE: 1/4 of no. troops taken off fortifications every 8 seconds. 1/350 of no. fortifications taken off troops every 8 seconds.

MARCH: Inside Urban: 1% number of troops in seconds per locale. Outside Urban: 10% number of troops in seconds per locale.

RATIONS: Marching inside urban: Costs 0.5% number troops per loc rations. Marching outside urban: Costs 2.5% number troops per loc rations.

PLUNDER: 1-25 items per 8 seconds per troop plunder.

RETREAT: Retreating legion takes 3-8% damage from attackers in the rout.

ENGAGE: ATTACK=Random 1-Number of Attacking Troops, DEFEND=Random 1-Number of Defending Troops. If ATTACK<50 and ATTACK<DEFEND no damage ELSE Defender loses Random 1-(2% Number of Attacking Troops) PLUS 0.75% of Number of Attackers. Single legions cannot exact loss of more than 250 troops per attack round, that being the front-line maximum.

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