Avalon; the First Age

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Communication

Obviously, communicating with other players is of prime importance in a role-playing world. There are many ways to communicate with others. Use SAY to talk to everyone in the same location. Other players in the location with you will see: You say, "text". SAY can be shortened to the single characters " or '.

To talk to someone not in your location you must use the TELL command. This takes the format of TELL but can be shortened to an abbreviation of the players name which still uniquely identifies that player. For example, to tell Apollo something you could use APOL Greetings Lord of Light. To get a message across to everyone in Avalon, anonymously, use SHOUT.

Emotions are not only an aid to role play they are often a quick, easy and precise way to get across your feelings to a number of people in the same location as you. You can create your own emotions by typing EMOTE or EM. This places the text to send immediately after your name in a message sent to all those in your location and concluded automatically with a full stop, thus allowing you to express an infinite range of feelings and actions. There are also a vast number of automatic "emotes" which can be used just by typing one or two words. Examples are SMILE, GRIN, SOB, LAUGH, CRY. Experiment with these, there are hundreds of them. Many emotes can be 'targetted', so SOB GENESIS would send a tearful sob to Genesis, the god of time - if He was in your location.

Character Building

Skills

Locations and Movement

The Continent of Avalon

The City-Ports

Communication

Items and Item Manipulation

Computer Controlled Characters

Guilds

The Command Environment

Etiquette and the Gods

About First Age

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