Avalon; the First Age

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Skills

It is skills that determine your characters ability to perform and interact and will often influence the way you go about your business. Typing SKILLS gives a list of your skills and your level of proficiency in each. Below are the ranks which you may hold in each skill.

The Skill Ranks

1. Beginner
2. Poor
3. Apprentice
4. Practitioner
5. Competent
6. Respected
7. Renowned
8. Master
9. Grand-Master
10. Legendary
11. Ultimate

As your skill level improves so your actions become more effective as you gain more abilities. Each Newborn starts with five skills, another five are added when they join the Academy or Institute in their home city. HELP ACADEMY contains directions to these houses of learning as well as other information. Once gained, these 10 basic skills can be advanced to high levels of proficiency by learning them from skilled teachers or by teaching less capable characters than your own. Many of these initial skills are of vital importance to the development of a well balanced character.

Upon joining the Academy of your city - you will find yourself inundated with new sets of skills - these are the basis of your character's wellbeing and development.

Fisticuffs Used during combat to determine how effective you are at hand to hand fighting.
Defence Used during combat of any kind to determine your ability to dodge, or parry blows.
Perception This deals with a number of things, basically your ability to see things around you which happen either very quickly, or are hidden.
Scholarship The skill of general knowledge, protecting against the Bardic Voice and granting an assortment of useful abilities.
Constitution This is your ability to defend against magical attack.
Swordplay Used during combat to determine how effective you are at melee combat using a weapon.
Riding This deals with your ability to lead and ride animals, to spur animals in battle, and your ability to master a dumb animal in day-to-day situations.
Survival This is a general ability, dealing with your ability at various outdoor or physical pursuits.
Itemlore This deals with your ability to assess items of their inherent worth, weight and assorted properties.
Throwing This deals with your accuracy and ability to throw objects or weapons around.

Detailed help on your skills can be gained by SKILLS (skill name). For more general information see HELP SKILLS. Specialist skills are gained by joining a Guild. All Guilds offer a number of extra skills and provide teachers in those skills. To learn a skill from someone type LEARN (skill name) FROM (character). This also works for computer controlled characters.

Character Building

Skills

Locations and Movement

The Continent of Avalon

The City-Ports

Communication

Items and Item Manipulation

Computer Controlled Characters

Guilds

The Command Environment

Etiquette and the Gods

About First Age

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