Avalon; the First Age

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The Enchanters

The Enchanters Guild was founded in newborn Parrius by refugees from the Mages Guild. It was an amicable split but the Enchanters' outlook is more aggressive, more combat orientated, aiming to gather a smaller more elite group.


Deity: Diomedes, god of war
Founded: 13th of Leaflost 840 by Eshkadeth
Location: Central Parrius
Profession: Mage
Alignment: Good/Neutral

Introduction

The Mage is the purest of magic users. He learns the traditional realms of magic and magical rituals, in addition to a healthy mix of musical, spiritual and herbalist abilities. Mages vary greatly in character from the dominant to the passive. All thirst for knowledge and to expand their abilities, and the greatest among them are unequalled by any of the other magical guilds in the field of battle. Becoming a skilled Mage, though, takes time and effort - more so than many of the other guilds. Rewards for this diligence are great and numerous.

Enchanters Guild are based in the city of Parrius to the east of Avalon. They broke away from the Mages in an amicable split some time in the early eighth century, under the leadership of Eshkadeth of the Valheru. The Enchanters maintain the same level of discipline and prowess in the pure magical arts as the Mages, though they are not so bound by upholding a long history of altruism and defence of their city. Enchanters are freer to use their great powers for personal gain (or for the gain of Parrius).

Words from Eshkadeth, the first guildmaster

Enchanters should follow in the footsteps of their founder, Eshkadeth of the Valheru. Strong-willed, aggressive, stubborn, audacious and true. Actions speak louder than mere words.

Words from Markov, the current guildmaster

The Enchanters Guild was founded in newborn Parrius by refugees from the Mages Guild. It was an amicable split but the Enchanters' outlook is more aggressive, more combat orientated, aiming to gather a smaller more elite group.

The Mage is the purest of magic users. He learns the traditional realms of magic and magical rituals, in addition to a healthy mix of musical, spiritual and herbalist abilities. Mages vary greatly in character from the dominant to the passive. All thirst for knowledge and to expand their abilities, and the greatest among them are unequalled by any of the other magical guilds in the field of battle. Becoming a skilled Mage, though, takes time and effort - more so than many of the other guilds. Rewards f or this diligence are great and numerous.

Enchanters Guild are based in the city of Parrius to the east of Avalon. They broke away from the Mages in an amicable split some time in the early eighth century, under the leadership of Eshkadeth of the Valheru. The Enchanters maintain the same level of discipline and prowess in the pure magical arts as the Mages, though they are not so bound by upholding a long history of altruism and defence of their city. Enchanters are freer to use their great powers for personal gain (or for the gain of Parrius)

Words from Gahnasek the Current Guild Master

Magic is the Highest, most Absolute, and most Divine Knowledge of Natural Philosophy, advanced in its works and wonderful operations by a right understanding of the inward and occult virtue of things, so that true Agents being applied to proper Patients, strange and admirable effects will thereby be produced. Whence magicians are profound and diligent searchers into Nature. They, because of their skill, know how to anticipate an effect, the which to the vulgar shall seem to be a miracle."

Guild Specialist Skills

Skill Brief Description
Charming This enables you to learn, chant and cast magical spells of a specific type.
Rituals This gives you the ability to create powerful magics in a given area.
Candescence The skill of light-weaving, for both defensive and powerful attacks.
Music Your ability to play musical instruments and bring about enchantments through them.
Herbs These have various beneficial effects while poisons are harmful. The Mage is able to find and pick these.

Location

Take a short walk south from Hellespont Square onto Leaf Lane and the guildhouse is directly to the east. It is one of the easiest guilds to find.

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